Command: util glass
Description
Applies a Liquid Glass .icon folder to a local Xcode project.
This updates the project's resources to include the specified .icon which Xcode will use as the app icon at build time.
Useful when preparing an iOS export created by Godot, when you want to apply a Liquid Glass icon locally before building.
note
Liquid Glass icons are bundles in the .icon format.
They look like a single file in Finder, but are actually directories containing all icon variants.
This command works locally and does not require authentication.
Arguments
PROJECT- Path to the.xcodeprojdirectory you want to modify.ICON- Path to the.iconfolder (e.g.AppIcon.icon).
Example
Apply MyIcon.icon to an exported Xcode project:
This will update the project configuration so that Xcode will use MyIcon.icon as the icon.