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Command: util glass

Description​

Applies a Liquid Glass .icon folder to a local Xcode project.

This updates the project's resources to include the specified .icon which Xcode will use as the app icon at build time. Useful when preparing an iOS export created by Godot, when you want to apply a Liquid Glass icon locally before building.

note

Liquid Glass icons are bundles in the .icon format. They look like a single file in Finder, but are actually directories containing all icon variants.

This command works locally and does not require authentication.

Arguments​

  • PROJECT - Path to the .xcodeproj directory you want to modify.
  • ICON - Path to the .icon folder (e.g. AppIcon.icon).

Example​

Apply MyIcon.icon to an exported Xcode project:

shipthis util glass ios/output.xcodeproj MyIcon.icon

This will update the project configuration so that Xcode will use MyIcon.icon as the icon.

Help Output​

USAGE
$ shipthis util glass PROJECT ICON [--verbose]
ARGUMENTS
PROJECT Path to the .xcodeproj directory
ICON Path to the .icon folder
FLAGS
--verbose Enable verbose logging
DESCRIPTION
Apply a Liquid Glass .icon folder to a local Xcode project