Building a Mobile Game
If you do not have a Godot game yet, this page will help you get started.
What you will need
- Godot installed on your computer
note
To build and publish games with ShipThis, you will need access to a desktop or laptop computer.
Pocket Godot
Pocket Godot by Lucky is a Godot project you can use as a starting point for mobile game development. It includes touch-based controllers and three demo projects you can build on.
Includes:
- Joystick and touchpad controller system
- First-person, third-person, and top-down demos
- Pre-built APK to test on your Android device
You will learn:
- Multi-touch input handling
- Resolution-independent UI
- Touch screen button positioning
- Testing touch input on desktop
note
Pocket Godot requires Godot 4.3.
Tutorials
If you are new to Godot and want to learn the basics first:
- Dodge the Creeps - the official Godot starter game (tutorial)
- Godot 4 Beginner Tutorial Series - video series covering Godot fundamentals
Next steps
Once your game runs in Godot, see the Quick Start guide to publish it with ShipThis.