Liquid Glass icons
Apple's Liquid Glass is a vector-based icon format. ShipThis can apply these icons to your iOS game locally or during a cloud build.
You'll need an icon generated using Apple Icon Composer, provided as a directory with a .icon suffix.
Local Xcode export
This does not require a ShipThis account. It's useful if you're exporting your Godot iOS project manually and want to attach the icon to your Xcode build.
You will need:
- A
.icondirectory - A local iOS export of a Godot project (Xcode project)
Apply MyIcon.icon to an exported Xcode project:
This copies the icon into the Xcode project and updates the project configuration so Xcode uses it as the app icon.
ShipThis cloud build
The build system can automatically include the icon during export.
You will need:
- A Godot project configured for iOS on ShipThis
- Using the setup wizard is recommended
- A
.icondirectory placed alongsideshipthis.jsonandproject.godot
Tell the build server which icon to use:
Then rebuild with the ship command to apply it.