Command: game ship
Description
The shipthis game ship command starts the process of building and publishing your game.
This command creates one or more "jobs". A job is a set of work done to create a new build of your game on one platform.
When this command is run, ShipThis uploads the code in the current directory to the ShipThis backend. To control which files are uploaded, in the shipthis.json file there are two glob arrays shippedFilesGlobs and ignoredFilesGlobs.
Examples
Standard use
When run without any flags, the command will try to run the full build and publish pipelines for each of the platforms that you have configured.
When run like this, pressing L will show or hide the last few lines of the logs, pressing B will open the job log in your browser.
Follow mode
When using ShipThis in a CI environment, it is most useful to use the --follow to collect the full output. This flag requires you to specify the --platform flag too.
Follow, do not publish, and then download APK
Building with demo credentials
Adding the --useDemoCredentials flag executes the build for the specified platform but applies ShipThis certificates, keystores or provisioning profiles. This can be useful to generate an asset which can be side-loaded onto your own device.
Overriding the Godot version
You can specify a different Godot version to use only for the current job. This can be helpful if you are upgrading your game to use a newer version of Godot.